Equal chances for every number
A cryptographically secure random number generator draws each result from 0 to 36, with a 1 in 37 chance for every number. Past spins do not make a number more likely.
Explore 50 roulette strategies built around Winnary’s rare-pattern signals. Spin the simulator to compare every strategy on the same 2,000 random outcomes, then inspect the results one spin at a time.
Opening numbers · entry 01 · European roulette
One draw. Every outcome included.
100 entries × 20 spins. Simulated results in fictional units.
Ranked by total in this sample. Stakes and loss limits differ; a high rank is not evidence of a long-term advantage.
This Monte Carlo roulette simulator shows how the same rules behave when the outcomes change. One click draws 100 entries of 20 spins, applies all 50 strategies and ranks their totals in fictional units.
A cryptographically secure random number generator draws each result from 0 to 36, with a 1 in 37 chance for every number. Past spins do not make a number more likely.
Every strategy receives the same numbers. Its entry assumptions, stake progression and stopping rules stay fixed. Every generated sample is kept as drawn, including losses.
The reels show the first three numbers of entry one. The ranking uses all 2,000 outcomes. Open a strategy for its full breakdown, or download the selected sample.
Winnary brings roulette statistics, spin history and rare-pattern signals into one analytical interface. Explore how those signals work here, then open Winnary to see the service. Rarity describes what has happened; it does not predict the next spin.
Our generator uses Node.js crypto.randomInt, which avoids bias when converting random values into roulette numbers. This is an independent simulation, not a casino feed or a forecast. Read the methodology ↗
A DIFFERENT KIND OF TOP 50
Some simulations finish positive. Others hit their loss limit. You can see both, down to the last spin.
“Top” means a curated editorial collection. The library follows an editorial order. The separate simulation ranking compares the current sample’s results.
One rare absence. One fixed stake. A deliberately short observation-to-action loop.
Read the same absence over three attempts without increasing the stake.
Use a short doubling ladder on an even-number absence, with zero treated as a miss.
A five-attempt ceiling turns a rare odd-number absence into a bounded episode.
Keep the 1–18 coverage broad and the allowed doubling count small.
Follow the upper half of the layout through at most four stakes.
Three possible stakes on the first dozen, beginning at the Rare threshold.
Hold the same total stake while watching the middle twelve numbers.
Allow just one increase on 25–36, then close the episode.
Use the first column as a one-spin example of acting on a Rare observation.
An Ultra Rare gate and a four-stake ladder on numbers 1–12.
Reset only between independent entries; never reopen the same missed pattern.
A longer ladder on the final dozen, with the full loss ceiling visible before entry.
Three equal stakes separate the entry filter from stake escalation.
Track 2, 5, 8 and the rest of column two with a fixed four-attempt maximum.
A compact three-attempt episode on every third number.
Use the conventional six-split Tiers layout and scale the complete layout together.
A nine-chip sector layout with a three-attempt ceiling and number-specific returns.
Three constant stakes on 1–18 after an Ultra Rare absence.
A broad 19–36 coverage with only two permitted increases.
The original case study: a Legendary first-dozen absence and a hard six-stake limit.
A Legendary gate on 13–24, followed by no more than five attempts.
A higher rarity filter paired with a shorter four-stake ceiling.
Wait for Legendary on column one, then preserve the original attempt count.
Six possible stakes on column two; a rising WRI never extends the ladder.
Make the stopping rule as explicit as the Legendary entry condition.
Scale six splits through five attempts without confusing a sector with a single bet.
Read a large-sector absence and account for its different winning returns.
Apply a four-stake limit to a Legendary red absence under full-loss-on-zero rules.
A Legendary signal with four equal stakes, so rarity and progression remain separate choices.
Require the live absence to exceed the monthly maximum before beginning.
A strict monthly record gate and four possible stakes on 13–24.
A new monthly record does not have to mean increasing the stake.
Pair a confirmed monthly maximum break with the full six-stake ladder.
Use five attempts after a strict record break, never merely an equal maximum.
A record-level entry with only three possible stakes.
A new maximum for the twelve-number sector, settled as six real splits.
Wait for a strict monthly record and keep the nine-chip layout intact.
The smaller orphan sector enters only after a record break, using the five-chip à cheval layout.
A strict record gate for the seven-number zero sector and its four-chip layout.
Large sectors can qualify earlier; Orphelins waits for a strict monthly record.
Use Ultra Rare for the first dozen and require Record Breaker for Orphelins.
Give the broad column an earlier gate than the smaller Spiel sector.
Rare is enough for the red half; the middle dozen waits for Legendary.
Tiers enters at Ultra Rare; Voisins waits for Legendary. Only one layout is active.
Orphelins needs a monthly record. Spiel waits for a Unique six-month record.
Change the allowed ladder with the selected pattern, before any future spin is read.
Column one uses Rare, column two Ultra Rare, and column three Legendary.
Move from a Legendary dozen to a monthly sector record and a six-month zero-sector record.
Dozens and large sectors qualify at Ultra Rare; Orphelins and Spiel require a monthly record.
No matching strategies. Try a pattern such as dozen, Tiers or red.